In this 1991 book the author gives a broad overview of different areas of research in nonmonotonic reasoning, and presents some results and ideas based on his research. Meer
The only complete guide to all aspects and uses of simulation–from the international leaders in the field
There has never been a single definitive source of key information on all facets of discrete–event simulation and its applications to major industries. Meer
Designers, implementers, and users of computer network applications are all deeply involved in the processes of social and cultural change, whether or not they consciously and actively choose to consider these processes. Meer
This creative approach to learning C++ programming introduces readers to Karel the Robot and then shows them how to design programs that instruct Karel to perform complex tasks. Meer
This is a comprehensive account of the semantics and the implementation of the whole Lisp family of languages, namely Lisp, Scheme and related dialects. Meer
New practical techniques for nonlinear system research and evaluation
Nonlinear Systems Techniques and Applications provides the most practical techniques currently available for analyzing and identifying nonlinear systems from random data measured at the input and output points of the nonlinear systems. Meer
Hidden Markov processes (HMPs) are important objects of study in many areas of pure and applied mathematics, including information theory, probability theory, dynamical systems and statistical physics, with applications in electrical engineering, computer science and molecular biology. Meer
Building Distributed Object-Oriented Business Systems Using CORBA guides developers, programmers, and software managers through the development of object-oriented, distributed business systems using CORBA (Common Object Request Broker Architecture). Meer
You can get Flash–y with your Web site –– here?s how!
Know your audience, plan your site, and make it both interactive and cool
Gone are the days when you could get by with a boring Web site. Meer
The logic and methodology of design is examined in this book from the perspective of computer science. Computers provide the context for this examination both by discussion of the design process for hardware and software systems and by consideration of the role of computers in design in general. Meer
Term rewriting systems developed out of mathematical logic and are an important part of theoretical computer science. They consist of sequences of discrete transformation steps where one term is replaced with another and have applications in many areas, from functional programming to automatic theorem proving and computer algebra. Meer
The process of solving large problems by breaking them down into smaller, more simple problems that have identical forms. Thinking Recursively: A small text to solve large problems. Meer
Programming languages should be designed not by piling feature on top of feature, but by removing the weaknesses and restrictions that make additional features appear necessary. Meer
How can we make sure that the software we build does what it is supposed to? This book provides an insight into established techniques which help developers to overcome the complexity of software development by constructing models of software systems in early design stages. Meer
On an everyday basis, we communicate with one another using various technological media, such as text messaging, social networking tools, and electronic mail, in work, educational, and personal settings. Meer
Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Meer
Concurrent Programming in ML focuses on the practical use of concurrency to implement naturally concurrent applications. In addition to a tutorial introduction to programming in Concurrent ML (CML), the book presents three extended examples using CML for practical systems programming: a parallel software build system, a simple concurrent window manager, and an implementation of distributed tuple spaces. Meer
The focus of this book is the P versus NP Question and the theory of NP-completeness. It also provides adequate preliminaries regarding computational problems and computational models. Meer
Designing Interaction, first published in 1991, presents a broadbased and fundamental re-examination of human-computer interaction as a practical and scientific endeavor. Meer
Originally published in 2002, this book presents techniques in the application of formal methods to object-based distributed systems. A major theme of the book is how to formally handle the requirements arising from OO distributed systems, such as dynamic reconfiguration, encapsulation, subtyping, inheritance, and real-time aspects. Meer
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